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SteamID64: 76561197974988637
SteamID32: [U:1:14722909]
SteamID: STEAM_0:1:7361454
CommunityURL: https://steamcommunity.com/id/doc88/
ProfileURL: https://steamcommunity.com/profiles/76561197974988637
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Status: Offline
Privacy: Public
Profile Setup: True
Premium: UNK
Creation: 2005-03-21 08:20:26 (GMT)
Last Updated: 2023-05-30 00:49:38
VAC Banned: False
Community Banned: False
Game Banned: False
Trade Banned: False
Name | Time Changed |
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Doc | 2013-04-12 09:23:16 |
Doc [BM:AZ Dev] | 2013-04-12 08:46:22 |
RealName | Time Changed |
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URL | Time Changed |
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https://steamcommunity.com/id/doc88/ | 2023-05-30 00:49:38 |
State | Time Changed |
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Public | 2023-05-30 00:49:38 [Estimated] |
Commenter | Message | Timestamp |
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رجل عربي | Love Your Source Vehicles | 2024-02-09 05:53:19 |
Xtreme_Shoot | Doc you are legend man. you did change GMOD Workshop your own creations. :-') <3 i wonder how you do that. | 2024-01-28 08:32:37 |
Citizen | please tell me how to get common infected color mod on garrys mod please tell me | 2024-01-06 02:21:21 |
Doc | Yep | 2023-12-21 07:52:58 |
Leiman522 | :o doc? from back too the future :0 | 2023-12-10 00:49:18 |
matymach21 | okay | 2023-11-19 04:21:16 |
Doc | I did within the source engine, you need to decompile the static model, modify the skeleton (static model has only one node, prop_vehicle_jeep must have a node for the body and children nodes for every moving part), add animations for every moving part and recompile the model as a prop_vehicle_jeep.On the various mod forum you should be able to find a model decompiler ( I used MDLdecompiler from cannonfodder, but maybe there are newer tools around). To modify add animations etc. you can use Blender with source engine plugins (also 3ds Max should work). For compiling the model you can use the tools already included in Valve's source engine sdk | 2023-11-19 03:57:20 |
matymach21 | how to convert static model to prop_vehicle_jeep? | 2023-11-17 06:43:54 |
Watermelon Turtle | :D | 2023-06-10 14:59:33 |
Doc | Yep, the original garry's mod on wheels had trailers and a rudimentary system to attach them to the trucks, latest Surce engine version broke that system, but I left the trailers there (they can be attached with a ball joint or a rope) | 2023-06-10 11:58:03 |
Watermelon Turtle | I was looking in the addons section of my spawnlist, clicked on garrys mod on wheels, and i found two trailers! were they really supposed to be in the addon? | 2023-04-29 12:14:05 |
X Ray | Hey i've added you about vehicle creation, could you give a little help | 2022-12-23 16:06:24 |
Edward | i have little quastion about modding cloud u accept | 2022-12-10 06:11:01 |
L̶i̶l̶_RedShift | it's about vehicles creation and programming | 2022-10-31 12:41:25 |
L̶i̶l̶_RedShift | Could you please add me? I have a question to you | 2022-10-31 12:33:40 |
Foe Hammer-(Thousand Hammers)- | i understand. thank you for all the great addons you've made, the gmod workshop genuinely would not be the same without them. all the memories they've made for me too. | 2022-04-18 19:38:55 |
Doc | would like to and also to improve the released one (in particular the interiors, I just made them quickly to release the mod on the workshop, and always wanted to improve them with better geometries and textures), but probably won't, but I will continue with bug-fix if there are issues with new versions of gmod.Mostly because I've started a new job and in my spare time I'm rarely at home, but I really appreciate your support over this years and I'm genuinely happy you are still using them after all this years | 2022-04-18 04:19:56 |
Foe Hammer-(Thousand Hammers)- | doc, do you ever intend on making any more vehicles? like, maybe a half-life: alyx pack? your current stuff is awesome but it's been years. | 2022-04-06 23:06:13 |
Doc | yo can I add? | 2022-03-12 01:31:22 |
maksumkolesnukov022 | @Doc thanks, i looked at your modified models, excelent work | 2022-01-20 04:26:48 |
Doc | @maksumkolesnukov022 Sorry for the late response, yes, sure feel free to use them | 2022-01-20 04:12:29 |
maksumkolesnukov022 | hello, Doc. can i use your half-life2 vehicle models in my addon? (i want to change sounds and icons to gmod-like ones) | 2022-01-08 06:45:36 |
Kelt | ok | 2021-09-24 08:25:35 |
Doc | sure | 2021-09-24 07:56:01 |
Kelt | doc can i add u as a friend? | 2021-09-24 02:01:20 |
Cap | Added in the hope that you'd be able to answer some questions I have about making regular gmod vehicles, Thanks. | 2021-08-03 11:32:16 |
The Big Banana | nice | 2021-06-14 01:45:49 |
Boris Johnson | oh alright | 2021-05-22 13:01:19 |
Doc | Still not being able to find it, at this point I believe the creator removed it from the workshop | 2021-05-22 06:16:02 |
Boris Johnson | have you got the link to Passenger Mod | 2021-05-21 15:36:48 |
Amir | i love your vehicle packs you did an amazing job keep it up :) | 2021-05-12 03:05:05 |
Amir | np :D | 2021-05-11 01:10:31 |
Doc | really good job, end of this week I will update them, thanks! | 2021-05-10 09:58:04 |
Amir | apart from the left 4 dead vehicles that are not colorable | 2021-05-10 01:30:50 |
Amir | so i kinda did all of them in one day..... | 2021-05-10 01:30:09 |
Doc | @Amir yes please, really like your job with the cs one, I will be happy to update all the others, thanks! | 2021-05-08 02:20:06 |
Amir | i can remake your mod thumbnails if you would like :D | 2021-05-07 20:15:49 |
Doc | You're welcome! | 2021-05-06 11:30:39 |
Aesir | Thanks! Also, I appreciate your time regarding my project. | 2021-05-06 10:46:29 |
Doc | sure, here it is: https://drive.google.com/file/d/1hM6WPqRnTo5jUHROdnvers3mvlcJ2eyO/view?usp=sharing | 2021-05-06 10:03:18 |
Aesir | I'm glad to hear it. Would you by any chance be able to share the folder with the drivable L4D vehicles? I can't seem to find it. | 2021-05-06 07:15:25 |
Doc | Yep, that's one of my favorite games as well, despite its age (at least i can play it on my definitely not gaming notebook with no issues).Fun fact, back in the day I originally made my vehicles as replacements for the HL2 buggy and episode 2 jalopy, now I can't wait for your mod | 2021-05-06 03:55:45 |
Aesir | That's exactly what I needed to know. My mod is for HL2 specifically, which is also probably my favorite game. | 2021-05-05 14:23:13 |
Doc | I made them as ragdoll model so that they can have free moving parts (wheels, hinges) without the need to model animations, the downside is that is quite complicate to model a way for the hinge to work, I don't know if you have HL2, but in the HL2 files there is a small cart (in game I think is in the second or third map with the airboat), I've used that as a template | 2021-05-05 13:19:41 |
Aesir | If you don't mind me asking, how did you make the Source trailers usable? | 2021-05-05 12:07:18 |
Amir | :D | 2021-05-02 23:39:08 |
Doc | @Amir: Nice, well done, as soon as I'm back home I will change it with yours | 2021-05-02 04:54:31 |
Amir | that should be the thumbnail for css drivable vehicles | 2021-05-01 03:43:33 |
Amir | https://steamcommunity.com/profiles/76561199068859329/screenshots/ | 2021-05-01 03:43:16 |
Doc | was looking for it, but I'm not able to find it anymore, at this point i believe it was removed from the workshop | 2021-05-01 03:34:58 |
nthclick | can someone link the passanger mod for the source vehicles here | 2021-04-30 09:16:53 |
Amir | if you go on my screenshots my latest screenshot is a great thumbnail for your cs source drivable vehicles pack. I hope you use it for the vehicle pack :D | 2021-04-30 01:56:03 |
Doc | Here is the link to the source files: https://drive.google.com/file/d/1hM6WPqRnTo5jUHROdnvers3mvlcJ2eyO/view?usp=sharing | 2021-03-07 03:14:59 |
Doc | I found most of them, was uploading them on google drive (really bad internet connection this days at my place...) | 2021-03-07 03:09:04 |
Donald | Hello Doc, just wanted to check up if you found the files. Thank you :) | 2021-03-06 06:02:01 |
Donald | Thank you! | 2021-02-18 06:55:02 |
Doc | yep... I know, by decompiling you have to redo all the animations (I had to do as well in the past)... As soon as I find the source file I will upload them somewhere for you to download | 2021-02-18 03:01:35 |
yolobongsmoker69 | Hi, i also wanted to use ur cars for my mod and ask about source files, i need to adjust the camera position but recompilations turned out to be messy. Tnx | 2021-02-17 06:27:34 |
Donald | Amazing, thank you, as for decompiling ive been using Crowbar and i ran into issues decompiling rigged car models. They tend to flip animations and mess up the bones, atleast they did that for the Jeep and Jalopy from hl2, which is why i used the sourcesdk sample files for the jeep. I'll look forward to the source files and make sure to credit you :) | 2021-02-16 10:14:20 |
Doc | Sure, you have my permission to do it, I will have to dig around a bit in my backup drives for the source files (it's been a wile since I worked on them), you can also start by decompiling them | 2021-02-16 10:05:24 |
Donald | Hello Doc, ive been working on a half life 2 vehicle pack and ive been wondering if i could make some additional versions to your cars with your permission. I love these cars and would like to extend the variety. Would you be willing to share the source files of them?, Thanks in advance! -Donald | 2021-02-12 19:09:56 |
yolobongsmoker69 | added to ask something | 2020-09-08 11:13:25 |
Doc | NO problem, hope you fix that soon | 2020-08-23 17:48:42 |
Buff Carlos | Yeah, I honestly have no idea, I am going to ask my friend about it. Thank you for the time you have taken to answer my questions. I really appreciate it. | 2020-08-23 02:17:02 |
Doc | At this point I can't understand why it doesn't work, that's exactly what I did and I didn't have any issues, and should have worked for you as well... | 2020-08-23 01:35:23 |
Buff Carlos | Interesting. What you described is what I have been doing (and failing). I rotate the rear wheel 60° then the middle 60° etc. Any other ideas why it is failing to spin? I might ask a close friend if he has any ideas on how to fix the issue, for now I will continue to troubleshoot lol. | 2020-08-22 12:25:24 |
Doc | I think I got it, it's not because of the 6 frame, but because every frame must be for both the middle and rear wheel, for example for the first frame, when you rotate the rear wheel by 60° must have both the rear wheel and the middle wheel rotated by 60°, and the same for every other frame | 2020-08-20 11:45:51 |
Buff Carlos | Could the middle wheels not spinning be because I am animating the rear wheels in a single 6 frame file? I have tried different ways to animate the wheels but I prefer the 6 frame the best. | 2020-08-19 17:34:52 |
Doc | I don't think there is any special way, I just saved in the smd file for the rear wheel the frames for both the middle and rear wheel, they just have do be perfectly synchronized, for example I made the animation in 3 frames, the first both the middle and the rear wheel are rotated by 120 degrees, the second both by 240 degrees and so on and saved it, you can save it every frame in a single file, that mean 3 files for the wheel rotation for both the rear and middle wheel, or a single file with 3 frames, what I think is really important is that the single frame contains the animation for both middle and rear wheel | 2020-08-16 09:47:08 |
Buff Carlos | Thank you for the help. Fixed the gearing, however the middle wheels still refuse to spin. Is there a special way I need to rig/animate the bones? or do I need to export the animation in a certain way? Sorry for so many questions. Thanks. | 2020-08-13 15:59:06 |
Doc | 1. I did what I think you did, I just saved tha same frame for both the rear wheel and the middle wheel in the same smd file2. That usually happen when you modify the "gearing" of your vehicle, I had that issue when setting a higher speed in every gear and higher power, you can solve that in two way: set speed and power close to the hl2 buggy and jalopy, or create a custom tyre parameter file for your vehicle with higher grip. I don't know if things have changed recently, but garry's mod won't allow you to upload text files (weirdly you you can upload the vehicle parameters file, but can't upload the tyre parameters file), that's why my vehicle aren't very fast.3. You just have to create an animation for the "player head" node (if you have defined it in the skeleton), you can also add in the same animation sequence the frame for the doors opening and closing | 2020-08-12 04:08:33 |
Buff Carlos | Thank you, for the response. 1. How did you get the middle wheels on your trucks to spin? Mine will not spin although they are linked to the rear wheel spin smd animation. 2. My truck spins out and will not drive straight when driving forward (but drives fine in reverse). 3. How do I set up the enter and exit smds? Thank you. | 2020-08-11 12:13:21 |
Doc | @Cat Thing sure, I will gladly try to help | 2020-08-11 04:03:21 |
Buff Carlos | Question: I am working on a truck mod and I had some issues come up, may I ask you for some help? | 2020-08-10 13:44:15 |
nico | +rep tf2 drivable vehicle is very cool. | 2020-07-31 06:28:06 |
NFFA | hey you cool +rep | 2020-07-30 08:21:24 |
Doc | Yep | 2020-06-29 03:12:40 |
ГДР тян | Damn, you are alive! | 2020-06-28 12:03:51 |
Retrowave | plz add me boi | 2020-06-21 09:51:49 |
Doc | I've now searched for it and apparently the passenger mod has been removed from the workshop | 2020-06-19 09:51:48 |
Tyrannical Kitty | Thank you so much! I'll get started on mine once I finish my boat load of accounting homework. I wanted to turn the gears of war civillian cars into driveable cars. | 2020-06-15 17:48:40 |
Doc | 3. build the collision model, it should be just a simplified geometry of your model (wheels excluded) and save it in another SMD file4. Than in a QC text file (any text editor will do) you must specify your reference model, collision model, animations and textures (you can just take the qc for the hl2 buggy and modify it, as always refer to the valve developer community for every detail)5. compile your model with studiomdl (included in the Source SDK) for half-life 2 (or episode 1 or 2), and then just move it from the half-life 2 folders to the corresponding gmod folders and you should have your model in garry's mod | 2020-06-15 05:06:19 |
Doc | in short what you have to do is, from a 3D modeling software (for example Blender):1. import your model and add a "skeleton" (a series of interconnected nodes, one for every moving part and assign the corresponding geometry to its node) and save this reference model as a SMD file2. for every moving part create its animation sequence and save it in a different SMD file (every moving part will have its file containing a series of frames, the source engine can interpolate between frames, so isn't necessary to save every single frame, for the wheel rotation for example 3 frames are enough) | 2020-06-15 05:06:16 |
Doc | @Tyrannical Kitty, I followed a tutorial on HL2World (which unfortunately has been taken down long ago...), anyway what I did was basically turn the prop entities into prop_vehicle_jeep entities, for what you need to do it you can refer to the valve developer community (https://developer.valvesoftware.com/wiki/Vehicles_(modeling)) and the Source SDK example files (if I remember correctly it should have the standard hl2 buggy as an example with all its necessary files) | 2020-06-15 05:06:01 |
Tyrannical Kitty | Hello! I love your work, do you happen to have a guide you used on how you made your vehicles? There's some prop vehicles I want to make driveable but anytime I try to google it I get clustered with the same weld jeep to prop things. | 2020-06-14 04:36:05 |
Freddydu92 | hi | 2020-05-31 05:35:32 |
Slippy nuggets | OMG bttf???!!! | 2020-01-17 19:19:00 |
Doc | I'm still alive, not very active I admit, but still alive | 2019-12-01 04:15:52 |
Mike | hope doc gets his PHD ** salute ** | 2019-10-17 11:50:13 |
Not Dave or Daniel | oh good for him | 2019-09-11 00:49:52 |
EpicstormchaserSWF | This dude propably wont make mods again. Since he is trying to get a PHD | 2019-09-10 17:34:51 |
Not Dave or Daniel | Hello. Can you please add the bread van to your drivable tf2 vehicles mod please? | 2019-09-08 16:21:40 |
GhostBombKaBoo | Thanks for replying | 2019-06-25 13:43:50 |
Doc | Not dead yet, just trying to become a real doc, so not much spare time left for mods right now... | 2019-06-25 13:10:30 |
Tmccanna | nope. doc is dead | 2019-06-21 13:48:42 |
GhostBombKaBoo | if you still make gmod addons. would it be possible to create physics props of the other half-life 2 car props sense you were able to do it for the mobile home trailer, and the hatchbacks are already physics props. | 2019-06-15 22:10:34 |
Aesir | Hey. Do you know how to get in touch the original author of the Garry's Mod On Wheels addon? | 2019-03-10 18:58:47 |
meth enjoyer | Great Scott! | 2019-01-09 05:52:43 |
Baguvix243 | Bella la roba che hai fatto tizio | 2018-12-29 06:24:30 |
Qayn | are you sex my mom? | 2018-08-13 20:49:37 |
Marzsala | G r e a t S c o t t ! | 2018-07-07 10:32:02 |
[TWL] Gump Fathers Secret Stash | Great Scott! | 2018-07-03 16:20:57 |
leaf | Do I have your permission to use your HL2 forklift model for a gamemode I'm working on? Credit would be given. | 2018-06-30 19:33:53 |
radek | Hi Doc I am doc | 2018-05-14 14:17:52 |
GhostBombKaBoo | Thanks for this link friend. | 2018-02-18 00:18:40 |
PC Studios | https://www.youtube.com/watch?v=pIOKZ0Tk2Uw | 2018-01-22 00:17:46 |
GhostBombKaBoo | oh also the Midnight Riders tour bus from Left4Dead2 ? | 2017-12-26 07:53:40 |
GhostBombKaBoo | can you make damaged driveable vehicles from Left 4 Dead? | 2017-11-01 20:32:34 |
✔[ diesad✔ | Да блеать | 2017-10-11 12:32:46 |
Pawlu Antiquis | please make pre war fallout 4 cars | 2017-09-18 10:52:05 |
EightMegsAndConstantlySwapping | I want to use your vehicles on my server, how do I spawn them using console commands? | 2017-08-25 15:45:47 |
☆Sane4_93☆ | РУССКИЕ ЗДЕСЬ! БЛЕАТЬ! | 2017-08-10 04:06:06 |
KINGLEON | Привет из России сучка :D | 2017-07-22 13:42:21 |
RISE OF PHOENIX | black ops | 2017-07-21 20:37:38 |
Nope | Doc when are you gonna release the general lee? | 2017-07-20 05:09:28 |
lucia | Got a question regarding the HL2 Drivable Vehicles, about using them in my mod and you maybe modifing them a small bit. | 2017-07-19 12:51:14 |
Doc | If I find it again, for shure, but I can't find it on the workshop anymore, I suppose the maker has removed it | 2017-07-18 13:18:54 |
Arden | Oh it's called the passenger mod. | 2017-07-18 10:27:16 |
Arden | For the black mesa vehicles, can you link the mod that allows for other people to drive in the vehicle? I believe it was called the companion mod? | 2017-07-18 10:26:43 |
Doc | Feel free to ask anything | 2017-07-18 01:58:44 |
Arden | Hey, would like to talk to you about one of your addons. | 2017-07-17 16:43:02 |
Soriano_1905 | Grazie! | 2017-07-05 05:20:01 |
Doc | sicuro | 2017-07-05 05:17:34 |
Soriano_1905 | che bello, un'Italiano, che crea mod per Gmod. Finora ho solo trovato americani. Posso chiederti l'amicizia? | 2017-07-04 15:05:45 |
Doc | si | 2017-07-04 14:07:56 |
Soriano_1905 | Doc sei Italiano? | 2017-07-04 09:36:18 |
Doc | yes, you can just change the key binding for vehicles in the game settings (if you haven't already) | 2017-06-27 11:01:17 |
Brad | @Doc Is there a way to change the controls of the Mesa Cars? Thanks | 2017-06-27 10:23:44 |
Nope | well if u add it ill give 5 stars because general lee was in gmod 10,9,normal and vmod has general lee too so release it so we can give u 5 stars for it | 2017-04-11 10:39:07 |
Doc | well I'm planning at releasing it as a separate model but first I'm also planning at rebuild it completely to add more details | 2017-04-11 04:10:21 |
Nope | @Doc can u please add the general lee On Garry's Mod On Wheels? | 2017-04-10 11:01:12 |
Mei | The most talented Italian. | 2016-12-13 08:05:11 |
Petrik Parsson | Hello! I've used your black mesa vehicles for a while and i saw that the lav has 4 axle's working with the tires. Currently i'm porting a laddertruck with 3 axles and i can't get the last axle to work. If you could help me in any way on how to get the last one working. Please contact me. Thanks in advance | 2016-10-25 03:20:31 |
Hǽltam - ᚻᚫᛚᛏᚪᛗ | okay, thanks for answering. | 2016-10-13 10:34:11 |
Alien31 | Doc aggiungimi, mi senti o no? | 2016-10-13 10:17:46 |
Doc | I will, eventually, when I will update all my vehicle pack | 2016-10-13 10:11:57 |
Hǽltam - ᚻᚫᛚᛏᚪᛗ | Doc, will you be making the parked cars in the newer de_nuke and the vespa/moped from the newer de_inferno? | 2016-10-12 23:20:30 |
Alien31 | Aggiungimi | 2016-09-28 12:20:50 |
Datthing101 | more Garry's mod on Wheels? | 2016-09-19 00:02:14 |
Datthing101 | can you make more GMOW vehicles plz? | 2016-09-19 00:01:47 |
Fidel ₵ashflow | GL on your current stuff | 2016-07-06 00:46:34 |
Space Engineer | Back to the Future is love, Back to the Future is life. | 2016-05-19 16:45:08 |
Ultra Elite the ODST | ok doc and good luck | 2016-04-25 07:36:00 |
Doc | I will work on them, when I will have some spare time... (and corrently I don't have much...) | 2016-04-25 05:19:28 |
Ultra Elite the ODST | Doc do you making the driveable Half life 2 pre war vehicles? | 2016-04-24 06:47:06 |
RadMatt420 | Doc,thanks! For your awesome mods!!! :D | 2016-04-23 06:33:08 |
Leon | Ah okay, thanks! | 2016-04-14 09:36:15 |
Doc | powered has slightly better performance than normal one, but worst handling, I've made them because of people complaining about vehicles being too slow, unfortunately can't improve the handling because workshop allow only a limited number of script files and custom tyres scripts are not allowed | 2016-04-13 18:23:11 |
Leon | What's the difference between normal and 'powered' source vehicles? | 2016-04-10 02:16:18 |
Ultra Elite the ODST | Hej doc can you please make dvieable Half life 2 pre-war cars like this http://steamcommunity.com/sharedfiles/filedetails/?id=442838703 thank you | 2016-03-26 05:37:08 |
NicoXoN | +rep Love your cars for Garry's Mod! Try to make some more in the future. IN THE FUTURE DOC! | 2016-02-16 12:52:57 |
God | @ Doc Thanks | 2016-01-15 16:20:25 |
Doc | @ Rad: you have my permission to use and modify my models | 2016-01-15 06:45:31 |
God | Hello doc, can you accept my friend request. I want to talk about the tf2 vehicles addon I want your authorization to use this scripts and models for a type of game that im dev. | 2016-01-13 02:25:48 |
scooch over im pregnant | Hey Doc, I have a headache. | 2015-12-05 20:43:25 |
ufo_militaria | please make csgo drivable vehichles | 2015-11-29 18:21:39 |
Gordan Weedman | thank's doc | 2015-09-03 20:40:58 |
Nixel | Hey doc, I love your vehicles, but there's one thing bothering me. It's probably just me, but I would really like it if you named the menu tabs for your Source vehicles after the game they came from. You already (partially) did this for BMS and TF2, except that you added 'vehicles' after the game's name. I would prefer it to be just the game's name, if it isn't too much to ask. Otherwise I could just manually rename the Half-Life 2 tab to add 'vehicles' to it.I just really like to organize everything in my Gmod in the same way... It's not OCD, I swear!Anyway, if you won't do it yourself, I'll just extract and modify your addons myself. For personal use only, of course. Plus maybe a certain friend of mine, but we'll only use it on local servers between us!Oh, and thanks for all the hard work! I really do appreciate it! | 2015-09-02 13:09:32 |
Hotcheeto09 | DOC WHERES THE FLUX CAPACITER? | 2015-08-16 15:57:07 |
Skye Cockapoo | WITHOUT A K!? OH I SEE... | 2015-07-23 09:10:53 |
books_of_blood | doc you make awsome drivable cars so hey doc you roc | 2015-07-08 05:34:33 |
Mei | COMEBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACK!! | 2015-04-08 05:40:30 |
headbashedin | FREAKING AWSOME VEHICLES!!!!! PLEASE MAKE TURBO DISMOUNT ONES!! | 2015-03-19 19:41:24 |
lvan | Hey could you make insurgency driveable veichles? there are some cool veichles props in that game | 2015-03-15 17:32:34 |
fordbennywayne | Love your drivable vehicles | 2014-10-23 09:10:28 |
mario | ottimo lavoro, bellissimi gli addons su gmod :) | 2014-07-10 15:06:44 |
Dorian PÉRON [GiletJaune] | I forgot, of course add me as a friend if you are interested! ;-) | 2014-06-24 17:16:48 |
Dorian PÉRON [GiletJaune] | Hello, my nickname is Mohamed RACHID.As you may have noticed, I designed the MomoCars Truck Nuke for Garry's Mod. It has many included features: mirrors, lights, etc.I suggest you to use my working mirrors (rename the SENT before, please: I do not want my updates to be overridden by old versions). Also, they are free to use and easy to integrate. http://steamcommunity.com/sharedfiles/filedetails/?id=264862065 Hopefully regards, | 2014-06-21 13:26:10 |
A Scytherian Wanker | Not trying to add somthing to the Mountain of things you probably already have to do, But do you think you could make a Halo 3 Drivable Vehicle pack in the future? I already got the Models: http://steamcommunity.com/sharedfiles/filedetails/?id=227577933&searchtext=Halo | 2014-02-17 19:24:41 |
Frenchy | http://steamcommunity.com/id/toBregnartSeD/myworkshopfiles/?appid=4000 guarda le mappe. i treni fanno al caso tuo. già guidabili. convertili in veicoli che fqai le scarpe a SligWolf | 2014-01-08 13:33:44 |
Doc | well I already have to add it to my l4d vehicles pack, so yes I will make it driveable | 2014-01-08 10:32:52 |
Doc | praticamente quasi mai | 2014-01-08 07:23:07 |
Frenchy | quando sarai online permanentemente e nondal browser? | 2014-01-07 14:21:27 |
Doc | Non è relativo a nessun gioco ed è ancora in fase di progettazione, quindi per ora niente beta | 2014-01-04 08:05:22 |
Frenchy | mi manderesti un beta file privato? | 2014-01-04 07:59:39 |
Frenchy | quale :3 | 2014-01-04 07:56:48 |
Doc | Il problema è che non ho Day of Defeat inoltre sono un po' preso tra uni e un'altro pacchetto di veicoli che ho in ballo da un po' | 2014-01-04 07:54:47 |
Frenchy | hey doc fearesti i veicoli di day of defeat e magari inizieresti a fare qualche treno? non bisogna far girare le ruote xk son casini e disabilitare lo sterzo | 2014-01-04 07:17:11 |
Frenchy | trololololllollol hohohohohoh | 2013-12-25 04:33:54 |
Doc | Sto usando il browser | 2013-12-25 04:33:20 |
Frenchy | come tu fai a chattare da offline io non l'ho capito | 2013-12-25 04:30:42 |
Doc | Figurati | 2013-12-25 04:29:52 |
Frenchy | grazie per aver accettato la mia amicizia | 2013-12-25 04:27:13 |
Doc | sicuramente se le faccio scars lascio il doppio pacchetto, anche perché prefrisco utilizzare il codice già incluso nel motore del gioco e in caso di problemi posso risolverli da solo | 2013-12-25 04:17:13 |
Frenchy | ok avevo già scritto il mio comm in inglese te lo riscrivo in ita. Scars a me crrasha continuamente quando cancello un veicolo. ti consiglio di non farle diventare Scars. almeno fai un doppio pacchetto XD | 2013-12-25 03:41:39 |
Frenchy | oh ma sei italiano XD | 2013-12-25 03:39:43 |
AuggyBoy | Can you make a black mesa npc pack | 2013-11-22 15:39:08 |
Spy | doc make the time machine again lets go back to the future | 2013-11-14 12:27:19 |
Video Gameing Brasil | OH MY GOD I LOVE YOU | 2013-08-21 19:35:50 |
dekuscrubby | jesus ♥♥♥♥♥♥♥ christ you've been here for 8 years? damn son... | 2013-04-14 17:42:54 |
Collins (Big Momma) | thanks anyways... but if you ever get the time... you know where to find me... | 2013-04-11 14:57:14 |
Doc | @ Vinyl Scratch: first don't worry that's not spam, second I am sorry because I don't know how to create a mod like that and have very few spare time to learn how to make one | 2013-04-11 11:18:43 |
Collins (Big Momma) | or with friendship, whatever works for you... (sorry if this is spam...) | 2013-04-10 19:26:06 |
Collins (Big Momma) | ill pay you with a botkiller scout shotgun, or a botkiller rocket launcher... | 2013-04-10 19:25:43 |
Collins (Big Momma) | have you heard of "pill" mods? the ones that let you play as npc characters, in entities... i need one with aircraft and stuff, also with like... big daddy from bioshock... could you make one of those mods for me? | 2013-04-10 19:25:09 |
Collins (Big Momma) | hey | 2013-04-10 19:24:25 |
A Scytherian Wanker | Hello, id like to hire you to come work on my black mesa addon/mod! The details are in the group located here: http://steamcommunity.com/groups/BlackmesaAZ Please join if you have skills in the criteria | 2013-04-10 18:21:03 |
Magic Nipples | Ok, also thanks for fixing the tractors! :) | 2013-03-23 16:05:14 |
Doc | I currently have that vehicles in my "to do" list, fist I will release an update for all my vehicles pack to make them compatible with the passenger mod, then I will work on the black mesa mod vehicles | 2013-03-23 02:38:25 |
Magic Nipples | I have an idea for a car pack. The black mesa vehicles pack http://steamcommunity.com/sharedfiles/filedetails/?id=127907830&searchtext=Black+mesa+vehicles You dont have to do the jets or tank. but can you do the cras and trams. | 2013-03-22 20:05:49 |
Doc | I noticed that, and I have already "updated" that pack, the problem is that workshop has refuse to upload the new one, and today I'm having internet trouble as well... | 2013-02-02 13:43:00 |
Video Gameing Brasil | The John Deere tractor is way too big, could you downsize it a bit? | 2013-02-02 13:04:51 |
Magic Nipples | Do you think it might be possible to make a train pack? If its possible, I would like if you made one. Thanks :) | 2013-02-02 11:31:10 |
Doc | No problem I will add this too in my "to do" list, can't tell when I will relese but I will work on it | 2013-01-10 07:47:53 |
Magic Nipples | ok | 2013-01-08 16:23:51 |
Doc | I know, I've a fix for this coming soon | 2013-01-08 06:28:38 |
Magic Nipples | Hey, for the small tractor in your source vehicles, some times it vibrates and gets hard to control, and it also is wider than it looks. | 2013-01-07 18:16:52 |
Doc | the TF2 vehicles are going well and will be soon released, for the annabelle there are are still some job to be done (and a couple of things that I need to learn) | 2013-01-02 12:00:36 |
A Scytherian Wanker | Any progress on the TF2 vehicles and the annabelle? | 2012-12-29 12:39:30 |
Doc | Yeah, I know we are very lucky to have a lot of beautiful different place in a relatively small country, from the mountains to the sea and a lot of hystorical place, our real problem is our politicians... | 2012-11-26 13:17:35 |
A Scytherian Wanker | Thanks, and ive just now noticed your from italy, beautiful country from what ive seen | 2012-11-26 12:23:45 |
Doc | I've never done weapons, but I will try | 2012-11-26 11:37:07 |
A Scytherian Wanker | http://gamebanana.com/skins/78680 Can you re-compile this for use in gmod?Sorry if im bugging you at the time, its just that your one of the few people i know who can do this kind of stuff | 2012-11-25 15:35:20 |
A Scytherian Wanker | kay | 2012-11-06 16:01:33 |
Doc | not for now, mainly because I run out of time and I'm currently spending my little spare time on a couple of updates of my packs (opefully soon) and on new models to add (not so soon) | 2012-11-06 10:12:18 |
BatAssHoe | Oh | 2012-09-30 12:38:30 |
Doc | Well, I prefer to not use or modify vehicles made by others (at least until the final release of GM will be released and the original author won't spend time converting addons to the workshop), the GMOW was an exeption because the original author has stopped developing it long time ago | 2012-09-30 11:46:54 |
BatAssHoe | For your next car pack you should do some TDM Cars from garrysmod.org | 2012-09-30 11:24:42 |
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