[ Supporter Features ]
[ Supporter Features ]
SteamID64: 76561197998317181
SteamID32: [U:1:38051453]
SteamID: STEAM_0:1:19025726
CommunityURL: https://steamcommunity.com/profiles/76561197998317181/
ProfileURL: https://steamcommunity.com/profiles/76561197998317181
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Status: Online
Privacy: Public
Profile Setup: True
Premium: True
Creation: 2008-05-01 17:04:28 (GMT)
Last Updated: 2023-09-15 14:24:54
VAC Banned: False
Community Banned: False
Game Banned: False
Trade Banned: False
Name | Time Changed |
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Riftwalker | 2022-06-13 19:28:56 |
切れ間ウォーカー | 2018-12-22 12:03:08 |
Scooby gooberman | 2017-03-11 23:42:12 |
ZombY[TXB] | 2016-02-06 21:08:28 |
المتصدعووكر | 2015-02-19 20:20:54 |
المتصدع ووكر | 2015-02-19 20:05:20 |
Riftwalker ಠ_ృ | 2014-11-03 19:56:30 |
RiftWalʞer ಠ_ృ | 2014-10-27 08:35:42 |
RiftWalʞer ಠ_ಠ | 2014-08-11 19:11:48 |
RiftWalʞer ಠ_ಠ | 2014-03-22 22:29:03 |
RealName | Time Changed |
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Justin Lawrence | 2023-03-31 20:35:09 |
URL | Time Changed |
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State | Time Changed |
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Commenter | Message | Timestamp |
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SnickeringSnaussages | For Shadows of Forbidden Gods, there was a sick mod that gets you cultists but is super overpowered, wondering if you have the file on the fixed version you made. | 2024-03-25 10:31:44 |
CurtimusPrime92 | getting an error with your mod https://steamcommunity.com/sharedfiles/filedetails/?id=2822464423 doesn't show up on your workshop and the link itself gives steam error | 2023-05-29 00:05:25 |
Riftwalker | oh lol i have to make it public | 2021-05-27 15:05:56 |
Teholb | Holy Sigmar, bless this ravaged mod- the link lands on an error page. I appreciate you taking the time to upload it, thank you very much :] | 2021-05-27 14:52:54 |
Riftwalker | okay i managed to figure out how to do it https://steamcommunity.com/sharedfiles/filedetails/?id=2499045338 | 2021-05-27 00:08:52 |
Riftwalker | nope, don't really know how to post mods | 2021-05-26 23:42:25 |
Teholb | Hi, I just saw your comment on the PawnsChooseResearch mod for Rimworld. Have you posted that mod you created for it anywhere? | 2021-05-26 16:39:02 |
Ra | Hello, I have just read your message about Pathfinder: Kingmaker memory editing using Cheat Engine here: https://steamcommunity.com/app/640820/discussions/0/1735469230215027148/?ctp=2#c1735469309118394808 Won't you mind telling me more about how you did it and how to edit alignment of enemies on the way if its possible? Thank you | 2019-01-24 16:24:54 |
fang-u | I JUST GET OOFED | 2018-10-01 10:47:38 |
Riftwalker | whiny? no, I wasn't that to begin with. :/ gave constructive criticism and then left.you though, you ARE getty whiny over a free mod. | 2017-01-02 02:08:11 |
Imperator Augustus | My god can you get any more whinny over a free mod. | 2017-01-02 01:59:33 |
Filosofem | A very good player, good timing but CSS..meh..BUT, you stay really good anyway, long fight lol gg | 2016-10-04 19:49:33 |
Riftwalker | lol | 2016-07-15 05:49:36 |
Just A Camembert | If u cant take ganking when u invade then dun invade git gud | 2016-07-15 02:07:26 |
Riftwalker | I don't even know who you are, and the onyl guy ho parried me yesterday was when I invaded a gank and was completely non-hostile til they hit me, and I just R1 spammed so it'd be over with. If I blocked you it'd have to be I noticed you hacking in another invasion. | 2016-07-14 15:04:56 |
Just A Camembert | so u block the player who kick ur ass ? XDrip git gud | 2016-07-14 02:50:40 |
Just A Camembert | hahah ez parry R1 spammer git gud | 2016-07-14 02:41:38 |
Riftwalker | hahaha, i was a blade of the darkmoon, loved your concord proof, bro. | 2016-07-09 02:14:25 |
CringeHunter64 | YOU FRIEND SUCK MY ♥♥♥♥ | 2016-07-05 08:33:06 |
CringeHunter64 | NOOB AND GARNKER♥♥♥♥♥♥ KIDDO | 2016-07-05 08:32:57 |
Skarnix | I'm sorry I wasen't able to keep you safe my good sir, you will be missed. | 2016-06-20 23:04:24 |
Comrade-Kun | ty for lighting the way | 2016-06-20 22:53:14 |
RaeniL | i hate you | 2016-05-19 06:20:12 |
Riftwalker | lol, people getting mad at me setting up infinite blue bro fight clubs. | 2016-05-19 03:34:07 |
RaeniL | AFK? -__- WTF????????? | 2016-05-18 17:28:46 |
Trixy | Sik parry spam. | 2016-05-16 16:25:07 |
Ohasumi | if u got some problem in dark souls 3 mutiplayer pls chat to me | 2016-04-15 10:03:18 |
Riftwalker | ? i copied the sniper rifle aim and crit bonus mod areas for their mesh and texture thing. under x2item_defaultupgrades. Then i just replaced the gun identifier with the gun i wanted. like he assaultrifle_CV | 2016-02-08 14:40:41 |
g0jira | and could you tell at least where to add a scope on reapeter for a gus so it looks default like yours ? | 2016-02-08 07:22:51 |
Riftwalker | no it, seems to make it purchasing the purgrade just purchases the normal weapon. the weapons themselves don't make you crash or anything. Trying to see if this happens to everyone. | 2016-02-07 16:24:58 |
허니크림 | um, i am sorry i erased pre saved files, is your mod crashes with those weapons are purchased? | 2016-02-07 16:22:16 |
Riftwalker | I'd rather, not sorry. I'm having enough trouble as it is and i'm an actual programmer. :Pif you look at the mods current thread it has a bug in it, and I can't seem to crack it... Walter can you purchase chirp guns and pulse rifles in your campaign? | 2016-02-07 16:17:22 |
허니크림 | could you add me friend and teach me how to modding? i am really eager to edit game ! | 2016-02-07 16:09:32 |
Riftwalker | no, I replaced all the static numbers with references to the config, I didn't realize that a ton of stuff in the config was there but not referenced. :P | 2016-02-07 16:00:31 |
허니크림 | somehow new patch makes ini works well!! :) which did you changed? if it is simple thing, could you teach me how to adjust other mods? i want to change clip size of longwar smg but it doesnt work like pre patched scope rifle | 2016-02-07 15:53:56 |
Riftwalker | yeah, i'm referencing their compressed version but i believe the SDK comes with the unreal content manager, with all the uncompressed versions. | 2016-02-07 14:55:56 |
AD3DA | I doubt I could make heads or tails from reading the code... It's pretty hectic there. | 2016-02-07 14:51:59 |
Riftwalker | I have a question, I 1 forgot that that long () thing was actually in the config file, 2 am wondering if you editing these after starting a game? can you try makign a new game and see if the values hold there? | 2016-02-07 13:24:59 |
허니크림 | isnt't xcomsapack,ini is exact the weapon stats belong?i changed some stats but it doesnt adjust and goes default setting. i hope you will make update soon :) | 2016-02-07 13:08:23 |
Riftwalker | @PyrZern, if you could honestly just find the default rifles and extend their barrels slightly, and then update the positional data for the "suppressor" attachments, that'd be a great start. The one that I really need a new model for would be the cannon which needs a single barrel for the conventional and mag varients. @Walter, Clip and mobility are in the file but damage is not. since a number of people have been asking I'm considering making an update and adding them to the config file. | 2016-02-07 13:00:45 |
허니크림 | i'd like to change weapon's few things(such as clip,mobility,damage). how can i change it? | 2016-02-07 12:28:21 |
Riftwalker | all the stuff in there is the stuff being used for the mod. Are you trying to edit the weapon's damage by adding additional values? | 2016-02-07 12:03:13 |
허니크림 | Hi, i'd like to ask some question! :)i'm very glad to use your sa rifle mod, but i want to edit some weapon stats. so i edited inside the config folder XComSAPack.ini, but it doesnt seems to change. how can i change weaponstats? | 2016-02-07 05:40:38 |
Riftwalker | yeah, it's just a bunch of dissociated model files as far as I can tell. | 2016-02-07 03:47:13 |
AD3DA | I'm no programmer, I just make 3d models... But I never make mods, certainly not for XCOM2. Is it multiple modular models put together to make a weapon ? (like FO4 weapon crafting or something ?) If you can put a Sniper Barrel together with a Cannon's Grip and a Rifle's something something, then it would be modular models. | 2016-02-07 03:24:04 |
Riftwalker | I have no idea, but it looks crazy, something like 20 models per weapon tier. I'm not a modeler, I don't know specifics just that there appears to be tons of tiny bits and pieces fitting together and if modeling does happen, look at the page linked on the mod provided to see what kind of weapons and mods are going to be made. that's models for each weapon, each tier of that weapon, each current mod for each tier of that weapon, and then later mods for he original weapons and the weapons that have been made. but this is what it look like that i had to plug in. https://www.dropbox.com/s/kmupv162mqpmb0o/Screenshot%202016-02-07%2000.53.48.png?dl=0 that's for one scope, on weapon tier. and I don't know what the formatting in, to answer your question. :P | 2016-02-07 02:54:18 |
AD3DA | Hey, what kind of 3d models do you need to make weapons for XCOM2 mods ? | 2016-02-07 01:42:15 |
Riftwalker | haha ;-; i mostly just wanted the havel MLG to end it already. look up ring of the exalted | 2015-07-22 21:29:29 |
Shrunk! | Nice invisible weapon and waiting until a second bell keeper invades me to actually attack me. You are trash. | 2015-07-22 21:27:42 |
WØLF | <3 from the belltower | 2015-06-08 19:09:56 |
Asiimov | Thank you for completely wasting my time by sitting in cham, you literally are wasting your time if you think you're 'PvPing' | 2015-03-15 15:46:23 |
Joku760 | Wow, bloodbro arena sure is a lovely place. I get you to half health and then you heal? Good thing I have healing too. Hope you liked getting beaten with a hand axe by a half naked guy | 2015-03-15 12:32:06 |
Thae Pronce | yeah i saw you when you did that, i re closed it | 2015-01-18 15:27:40 |
Riftwalker | i was there the whole time, but i walked aroudn for a bit, and opened my gate again. | 2015-01-18 15:26:02 |
Thae Pronce | gotcha | 2015-01-18 15:25:44 |
Thae Pronce | holy wow you are so sneaky! where are you? | 2015-01-18 15:18:44 |
=(e)= BROTHERINCHRIST | wats up zomby | 2010-01-24 08:24:47 |
PIZZA HB DAYS </3 | merry christmas friendly zombie! | 2009-12-23 13:18:40 |
Jazzy | ♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ | 2009-07-29 11:09:39 |
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