TOKACHI269

SteamID64: 76561198063450045
SteamID32: [U:1:103184317]
SteamID: STEAM_0:1:51592158
CommunityURL: https://steamcommunity.com/id/tokachi269/
ProfileURL: https://steamcommunity.com/profiles/76561198063450045

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Status: Online
Privacy: Public
Profile Setup: True
Premium: UNK

Creation: 2012-05-12 11:27:25 (GMT)
Last Updated: 2024-02-14 06:10:14

VAC Banned: False
Community Banned: False
Game Banned: False
Trade Banned: False

Persona History

NameTime Changed
TOKACHI2692015-10-30 06:11:00

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URL History

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https://steamcommunity.com/id/tokachi269/2024-02-14 06:10:14

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Public2024-02-14 06:10:14 [Estimated]

Comments

Total: [57] | Deleted: [1]

CommenterMessageTimestamp
Jojo ghYour work is amazing. Thank you so much.2024-05-30 18:18:58
al1q2KAWASAKI)))) :D2024-05-22 02:03:27
deadendpirateYour packs are beautiful! Thank you so much for your contributions! <332022-03-06 20:07:16
michaelquatrale12can you make double line parking lot2022-02-09 10:28:04
HUALHello, how do you make the smoothing and offset between road nodes, can you tell me? How to do it, thank you very much! こんにちは、道路ノード間のスムージングとオフセットをどのように作成しますか? やり方、どうもありがとうございました!2021-10-14 01:01:51
HUALRoad nodes, smooth, offset 道路ノード、スムーズ、オフセット2021-10-14 00:57:05
HUALランプと高速道路は直接スムーズになっていますが、どこで変更または設定できますか? 教えてくれて便利ですか? どうもありがとうございます2021-10-14 00:56:03
HUALこんにちは、首都高速道路がどうやって道路をスムーズにできるのか聞いてみたいと思います。 都会のスカイラインで、自分でなめらかな道路モジュールを作り、見栄えの良い街を作りたいです、ありがとうございます!2021-10-14 00:54:16
Miorine Mercury素晴らしい作品です!とても精巧です。2021-09-04 21:24:40
MiRaiHi Tokachi,You've stated that you're not interested in expanding the Shuto Expressway to handle more than 4 lanes, but, out of curiosity, if someone were to commission another author to create 5+ lane assets/models for the expressway and make it public on the workshop, would you give them permission for such a project? If so, would you have any stipulations prior to allowing it?Thanks2021-07-01 21:07:28
sabbhello Tokachi san, nice to meet you, really love your works, I have fishing harbor asset that already publicly https://steamcommunity.com/sharedfiles/filedetails/?id=2495796761 that including your props on it https://steamcommunity.com/sharedfiles/filedetails/?id=1227098706 , I hope I can have your permission for using it, please let me know what do you think, I can take it down anytime if you think this is not right to use, thank you2021-05-23 21:49:10
kakabychahi mate, very nice work of yours. would you kindly update your Japanese low residential house pack? some of the objects are not for current version of the game2021-02-08 12:02:22
EJ.2048dkfoel jdbjalaI SLAP IDSFJALfghsk iwsoqp dsguaiqk wefsg:egjdsiqo2020-12-16 03:41:36
TOKACHI269@curr66No problem. I look forward to installing it in my city.2020-11-18 04:17:08
curr66Hello,I make a modular japanese toll gate,and then I think I should make some multilane toll booth,so I think shuto expressway is the best choice.If you arrow my suggestion,I will release a pack of toll booth based on your shuto expressway2020-11-15 08:18:57
709304833首都高4车道怎么进游戏没有2020-10-09 09:38:12
ɀynxhi tokachi, is it possible to make a 3l no function road for your shuto assets? thanks!2020-06-29 12:23:53
HongPonghi, i suggest removing 'custom light effects' from requirements https://steamcommunity.com/workshop/filedetails/?id=1115778950 i learned about your asset from new MARS project cheers https://www.youtube.com/watch?v=rPNSSrfdQLI2020-04-06 18:11:01
suisse84hello I have updated my tunnels and now the lighting is always on. in cities skylines the tunnel lights go out during the day. in reality this does not happen. but I don't have the same rendering of your tunnels (the pipes along the tunnel wall are missing and the inside is all gray.) why?2020-03-04 06:34:58
suisse84Thanks 4 response.I have updated all of my works. new tunnel lights (the oldest are too bright)Now i realize 4 roads with some props (tunnel lights, tunnel equipment, decal lines..)Texture are rough cause my ol Dell computer cry even CS launch (5.400 hrs spending over this f*****g game)All are based on your awesome SHUTO expressway (best roads ever)I need to post all of prop links in the workshop for subscribers?the prop list is writed in all commentary sections.i can't do realize a prop pack for my creations.When you are a time for testing my roads, please send me a commentary. i'm novice but i like a proper work. (i'm 50% swiss ;-)konishiwa2020-03-01 09:54:31
TOKACHI269Hi, @suisse84I'm sorry, I can't confirm now because I have no time.The texture looks rough in the workshop image. This can be fixed by changing option Texture Quality to high when using the asset editor.Is there anything else that does not work?2020-03-01 06:52:30
suisse84HELLO TOKACHI. i'm a fan of cities-skylines. i'm italian but i live in switzerland. i create 4 road with a new rendered tunnels, based of your wonderful SHUTO expressway 3 lanes, and JP rail extra 1 lane and 2 lanes. please help me (i'm novice for creations) but i have spended 3 weeks to realize all of my works based of your roads. please try my roads and help me to take care.nice to meet you, greetings from switzerland and sorry for my english is very bad...2020-02-29 16:06:06
TOKACHI269I'm very appreciate it! thank you!2020-02-27 07:33:35
SleepyMikeFantastic work,just love it2020-02-27 02:08:27
haxdsGreat creative workshop works, from the respect of Chinese players2020-02-02 06:26:02
TOKACHI269@NII-YANこちらこそよろしくおねがいします!2019-10-20 07:50:36
-‘ͶἹἹ-ϔΛͶ- 💘followありがとうございます!よろしくお願いいたします。2019-10-19 07:54:04
Anthony SharpHey, there appears to be a bug with some of your assets and TM:PE. https://steamcommunity.com/sharedfiles/filedetails/?id=1886845898 (See change note.)2019-10-11 19:25:13
TOKACHI269Pedestrian Deck2019-09-21 11:08:00
o0dar0o-TTV-ytits at 3:02 in his 4th columbia city vid2019-09-21 11:01:00
o0dar0o-TTV-ytwhere are those stairs and slabs that pres uses in his videos?2019-09-21 10:51:49
Shonlol I didn't know that someone watching my broadcast.I wonder what you have plans, I cannot wait release date :D2019-09-18 07:48:29
TOKACHI269@SchokoladeI'm glad that there were no major problems with the update! Large toll booth is interesting, I watched the broadcast. I have other plans, so Please looking forward to it XD2019-09-18 04:08:57
Shonhttps://imgur.com/5Ozm2yO https://imgur.com/BIc2Jve HelloYesterday, I found the new value of your invisible lane.Thank you againand I was really satisfied by your shuto EXPWY update.2019-09-17 11:17:21
めいよThe animation loading screen mode is also not working.2019-06-13 15:59:10
SturmJagerこんにちは~どうぞできるだけ多く作ります日本の建築~ご苦労様~お先にありがとうございます2019-04-06 13:38:26
TOKACHI269@KuradzavaIt is written immediately below2019-03-20 23:09:14
DanZellhi sorry if I distracted you, but just really wanted to know what LUT you use? once again I apologize if distracted2019-03-20 13:18:27
Lyjo FachmanHey Tokachi, beautiful assets on Shuto, use them for all of my city! But there is an issue, I don't know if it's the theme or Shuto. When I select 3L Shuto, some segments of the asphalt are white. They appear white at random with lane markings still there, and I don't know what causes it.2019-02-10 08:30:36
TOKACHI269@dukiramenPhotographic LUT for After Dark + eyecandy + relight https://steamcommunity.com/sharedfiles/filedetails/?id=524525981 https://i.imgur.com/ljB6kuO.jpg2019-01-26 12:23:42
dukiramenHi! I was curious about what LUT did you use in your Cities:Skylines' screenshot. It looks cool and realistic. Thanks!2019-01-26 07:39:10
TOKACHI269@mrt-mtRonyxの高速みたいな感じなら可能ですが地上道路に使うのは難しいと思います。縁石部分は対照的にしないと交差点部分がおかしくなるので。レーンだけを非対称にするのは大丈夫ですね。よかったらアセット製作者やプレイヤーが集まってるところがあるので参加しますか?もし参加しても大丈夫ならプロフィールのDiscordってとこから飛べます!2018-11-14 09:34:08
mrt-mtお疲れ様です。質問なのですが、左右非対称の道路ってできないんでしょうか?※左右非対称の道路というのは、中心線を基準に、左に12m、右に8mの幅を有する道路のことです。2018-11-13 09:41:45
reno4gアセットを使わせていただいております。いつもありがとうございます。2018-10-24 04:26:58
mrt-mt返信ありがとうございます。なるほど、早速、明日仕事から帰ったら実践してみます。^^>>いきなり道路アセットに手を出すのはすごいですねお陰様で、貴重な休日を潰しながら作業してますwご期待に添えられるよう頑張りますので、今後ともよろしくお願いします。m(__)m2018-10-22 08:28:49
TOKACHI269@mrt-mtMin Corner Offsetの値を変更すると交差の大きさを変更することができます。例のアセットはその値を32に設定してます。高速道路でなければもう少し小さい値でもいいかもしれませんね。それにしてもいきなり道路アセットに手を出すのはすごいですねwおそらく他にも問題が出ると思うので注意してください。特にアセットを更新するときは最悪マップが読み込めなくなることもあるので。The Japanese Roads楽しみにしてます!頑張ってください(^^)2018-10-22 08:07:21
mrt-mtはじめまして。TOKACHI269さんのアセットには、いつもお世話になっています。実は、折り入って相談があります。現在、私は国交省策定の道路構造令とそれに関連したガイドラインに基づき、The Japanese Roadsという道路アセットを作成しています。そこでですが、TOKACHI269さんのSHUTO EXPWY Smooth the confluence road (β)のように、滑らかな車線の増減を実現したいと思っているのですが、TOKACHI269さんのようになりません。もしよろしければ、どのようにして滑らかな車線の増減を実現しているのか、また、参考にしたwebページなどがありましたら、教えていただけないでしょうか?何卒、よろしくお願いします。2018-10-22 07:12:36
TAEMIN BThanks! I will try to meet blender despite difficulty of making citizen asset harasses me.2018-03-31 00:42:38
TOKACHI269@TAEMIN BI am sorry, blender's procedure does not have work like step 3, so I do not know.2018-03-29 07:56:00
TAEMIN BThanks but I already saw it before and I couldnt anymore at step 3 Alignment so I tried to help to wise person like you and I still can't anymore at step 3 Alignment. I opened the skeleton from cities: skylines folder and brought my custom model from sketchup file on 3ds max. and saved it to fbx file and opened it on autodesk maya. so I can approached step 2 of the guide. but Idk how to line up limb and skeleton... it will be good if there're video.....2018-03-28 12:26:01
TOKACHI269@TAEMIN Bhello. This is a guide on how to make Citizen Asset. http://steamcommunity.com/sharedfiles/filedetails/?id=1049708006 I made it with blender, but I think that the flow of production is almost the same. If there is something you do not know, ask a question again!2018-03-28 02:57:57
TAEMIN BHi, I have made korean palaces and houses. I want to make new custom citizens who have correct clothes with my assets. but I think making citizen is not same with building asset. so I'm confusing now. can you help me how to make custom citizens? I need your advices, thanks2018-03-28 00:33:39
Softcakesanime2018-02-05 04:35:13
YUunaGI以前からあなた様のアセットを使わせていただいております。私はあなたのクオリティの高いアセットに魅了されました!今後もご活動を期待しております!!頑張ってください!!2018-02-02 00:19:24
shonosuke624フレンド登録ありがとうございます!2017-12-20 05:53:13
Mas71フレンド登録ありがとうございます。どうぞよろしくお願いします~!2016-02-02 02:24:47
JUN承認しました。よろしくどうぞ(*´ω`*)2016-01-13 11:51:27

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