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[ Supporter Features ]
SteamID64: 76561198091442463
SteamID32: [U:1:131176735]
SteamID: STEAM_0:1:65588367
CommunityURL: https://steamcommunity.com/id/jashanchittesh/
ProfileURL: https://steamcommunity.com/profiles/76561198091442463
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Status: Offline
Privacy: Public
Profile Setup: True
Premium: UNK
Creation: 2013-05-13 07:09:07 (GMT)
Last Updated: 2024-04-04 22:15:49
VAC Banned: False
Community Banned: False
Game Banned: False
Trade Banned: False
Name | Time Changed |
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jashan | 2013-05-27 05:13:00 |
RealName | Time Changed |
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Jashan Chittesh | 2024-04-04 22:15:49 |
URL | Time Changed |
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https://steamcommunity.com/id/jashanchittesh/ | 2024-04-04 22:15:49 |
State | Time Changed |
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Public | 2024-04-04 22:15:49 [Estimated] |
Commenter | Message | Timestamp |
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byteframe's cat | Stewie: π Look π³ at π him. π³ He πΈ runs π like πΊ a π½ Welshman. πΊ Doesn't π he? π Doesn't π he π run π like π a π Welshman? | 2019-06-21 21:38:37 |
Jeremiah Highrapid | Welcome: http://steamcommunity.com/groups/Under5Bucks | 2018-10-29 15:26:21 |
Slaad | I removed my negative review because I am sure it no longer applies. I unfortunately do not have my VR stuff setup so I can't give the game another shot for a while. Good luck. | 2017-12-31 16:45:00 |
tripplog | we have so much in common | 2017-02-21 20:22:36 |
jashan | Yeah, it sure is :-) | 2017-02-21 00:19:32 |
tripplog | I could tell your favorite song on osu would be Camellia - d for the Delta | 2017-02-20 16:17:46 |
jashan | That's great to hear, thank you! The current plan is to release one update tomorrow (Alpha 52), with primarily bugfixes, and an updated Level 3. Hopefully I'll also manage to fix the performance issues in that version already but that may take a little longer.The next update after that (Alpha 53) should arrive Tuesday about one week from now, and I'll do my best to push as much new content in there as possible. It's a bit of a tricky situation because multiplayer also needs a lot of love (it's still not quite functional) but as there's usually not a lot of people playing at the same time, and even a game like Hover Junkers (which has a pretty decent fanbase) apparently frequently lacks players for multiplayer, I believe more single-player content is probably the higher priority at the moment. | 2016-05-02 15:59:59 |
Ξ jaeger | Hello Jashan,Thanks for replying to my review! Even though the Early Access left me with a negative taste in my mouth, I am excited to see where development goes! I am also excited to hear that the later levels aren't so happy-go-lucky... Your game is one that I am definitely going to revisit whenever there is an update :-) I am confident that you will be able to change my opinion in an update or two. | 2016-05-02 15:53:01 |
jashan | Yeah, feet tracking would definitely be cool. Eventually, I'll probably add Perception Neuron support (I have one, and I think it would be fun). And maybe Valve / HTC will also come up with something eventually ... or STEM ;-) | 2016-04-23 16:54:20 |
Covey | Re- Holodance Very kewl, For the first time I've thought that the Vive could really benefit from feet trackers as well... imagine hitting those orbs and steping on lit up tiles. | 2016-04-23 09:32:13 |
Black Blade | Hi love to know abut that guide as well | 2016-04-16 12:39:20 |
Yolon | Awesome, thank you sir! Would you still be interested in hourly tutor sessions? I am building a game and am almost positive I will run into an error when trying to implement the view quadrants in game. | 2016-04-16 12:08:25 |
jashan | Hi VRGamerGuy, I've also sent you a friend request. Just this morning (while waking up ;-) ), I was thinking about finally putting together a little guide to set up Mixed Reality ... so you won't have to pay (even though I very much appreciate the offer). I'll do my best to put this up within the next few days. I already have quite a bit of behind the scenes material but it will probably take me about a day to put it all together. | 2016-04-16 00:11:57 |
Yolon | Hi Jashan,I'm trying to set up my pc to capture the mixed reality footage from vive games. I'm not 100% sure how to set everything up. I was wondering if I could pay you hourly to help me set it up on skype? Please let me know! | 2016-04-15 18:41:45 |
Black Blade | awesome thanks for sharing | 2016-04-06 17:32:10 |
jashan | Here's our first official #MixedReality gameplay teaser for Holodance for the HTC Vive: https://www.youtube.com/watch?v=feg9WIbsozE https://twitter.com/jashan/status/717835814013632513 | 2016-04-06 17:15:16 |
Crescent Moon Games | Hey I was wondering if you could release the script and where to put the script of making steamvr support razer hydra tracking | 2016-04-05 19:59:23 |
jashan | There's currently quite a bit of work done on the art side - but I already have it running on the Vive (it's been designed for SteamVR right from the start and I fortunately was able to work with Julie Heyde's Vive development kit to fix some issues I had earlier in development). Once we have the next demo ready, I'll probably post something to the forums :-) | 2015-11-27 05:31:21 |
Black Blade | Awesome Hope we will get to see how the Vive works with your game soon | 2015-11-26 10:38:52 |
jashan | Yeah, they finally did :-) | 2015-11-26 10:31:47 |
Black Blade | Hi man just wondering as seen you in the hardware dev groupDose that mean they send you a Vive dev kit? | 2015-11-26 08:08:06 |
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