MrShadow

SteamID64: 76561198036106761
SteamID32: [U:1:75841033]
SteamID: STEAM_0:1:37920516
CommunityURL: https://steamcommunity.com/id/mrshadowcx/
ProfileURL: https://steamcommunity.com/profiles/76561198036106761

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Status: Offline
Privacy: Public
Profile Setup: True
Premium: UNK

Creation: 2010-12-31 12:53:57 (GMT)
Last Updated: 2024-04-04 21:52:58

VAC Banned: False
Community Banned: False
Game Banned: False
Trade Banned: False

Persona History

NameTime Changed
MrShadow2023-04-17 18:33:00
MrShadowCX2018-05-09 09:29:01
shadow792011-01-02 12:41:02

RealName History

RealNameTime Changed
Joseph Mallad2024-04-04 21:52:58

URL History

URLTime Changed
https://steamcommunity.com/id/mrshadowcx/2024-04-04 21:52:58

Avatar History

Privacy History

StateTime Changed
Public2024-04-04 21:52:58 [Estimated]

Comments

Total: [94] | Deleted: [0]

CommenterMessageTimestamp
Lt. D. CrashdownAny idea when the ADVENT Death Squad mod comes out?2024-02-26 08:52:50
Inairecan the valentines viper be added to one of the viper recruit able mods please?2023-06-30 19:44:13
Spartan StrikerGot it thanks shadow2023-04-17 21:03:58
MrShadowOne of my Co-Partners on Bio, ObelixDk had started a mod for that. You can reach out to him and ask if he would be willing to continue that mod.2023-04-17 18:25:21
Spartan StrikerHey shadowCX I love your mods a ton man but I was gonna ask if you ever plan on adding bio division cosmetics? Such as the regular advent trooper to the generals? that is if you ever think about it2023-04-12 16:41:48
Inairecan the valentines viper be edited so she can be recruited or created via other mods like recruit-able aliens alien factions or Interrogation And Recruitment please2023-04-07 23:57:36
MrShadowYes but no set date. Many other things have gotten in the way.2023-03-13 20:43:57
The RachI was looking through your screenshots and saw the advent death squad, are those still planned on being released at all?2023-03-13 18:30:26
MrShadowGeneral rule is to ask the mod creators, generally the one that submitted the mod and depending on what in the mod(s) someone is asking to use, the mod lister would talk to the rest of the team to see if there are any objections.2023-01-11 16:46:48
Circle of PsiHey JosephI hope you don't mind me asking, What is yours and the CreativeXenos team general rule of thumb when it comes to other modders requesting to use any of your own mods, for other uses (Such as: Cosmetic Versions/Compatibility for other mods, etc)I ask you here cuz the amount of mods your team has made, it's understandable how it'll be hard to keep up with all the comments in each workshop item you posted.-Psi2023-01-05 14:58:24
KruzilWell, I'm keeping my fingers crossed. I loved the mods you guys made, and it would kick ass to see you guys make something for MMS. Here's hoping they add Steam Workshop integration.2022-08-27 15:07:32
MrShadowI dont know. I guess it will depend on if the game will at all support mods. But im sure that wont happen for some time as they have a lot of DLC planned.2022-08-27 12:49:18
KruzilAs a follow-up question, do you think you and the CreativeXenos team will be making mods for Marvel's Midnight Suns?2022-08-25 12:27:50
MrShadowWell i just started modding again. Taking my time getting back into it but Death Squad is still in creation. It still may be some time but ill get there.2022-08-17 15:30:03
Lt. D. CrashdownHey MrShadowCX,It's been quite a while since my last post. I've been continuing my modded Ironman campaigns and I'm wondering how progress is on the Advent Death Squad mod. As you may already know, I'm a huge fan of your enemy mods (Bio Division, Archons, Celatids, etc.) and the level of effort resident in each mod.Thanks,-El Tee2022-08-15 14:54:19
MrShadowif they have mod support, id love to.2022-07-19 19:10:52
KruzilThat's awesome, I love your work. Do you think you might be making mods for Marvel's Midnight Suns as well?2022-07-18 13:06:37
MrShadowi have thought about it and very well could happen.2022-07-18 12:38:45
KruzilWith Phoenix Point getting Steam Workshop integration (on July 21) do you think you might dabble in making mods for that as well? That game desperately needs talented mod developers like yourself. https://phoenixpoint.info/blog/2022/7/14/phoenix-point-hastur-update-introduces-steam-workshop-support-and-more-on-july-21st2022-07-14 21:58:26
AndrewlikProbably not the right place for this, but at some point you asked if they are adding any new chassis to MWO. Currently they are adding the Crusader, slated for june2022-05-04 19:18:01
MrShadowAll of them2022-03-30 16:40:26
123jazz2007Hello MrShadowCX.I would just like to clarify something regarding your XCOM 2 enemy mods. May I please know which of them have unique drops and researches?2022-03-29 04:36:10
RandgrisHello MrShadowCX.I just subscribed to one of your mods in xcom 2 (children of the king 2.0), i noticed that the frost axe have the frost slash ability and the ability is set to default instead of the usual slashIs there a way that i can edit so that the default movement when i right click on the enemy is slash while the frost slash need to be choose to be activated? Thank you for your help2022-03-09 08:12:12
Mr Danger DudeHi there MrShadowCX. I was wondering if in an upcoming mod I'm currently developing, If I could use some of your mod's aliens and make them playable? I plan to have said mods depend on their parent mod (So for Armoured Vipers, They will need the 'Armoured Viper' mod for them.) I can suffice if you don't wish to allow me to, as I can just make them generic aliens instead, but would be awesome if I could do so.Thanks for you time, and love what you and the CX team have made so far.2021-11-19 03:27:09
NerevarRising97Hey there, MrShadowCX!I was hoping I could ask you for permission in using some of the functions present in the Children of the King 2.0 mod, as part of my upcoming mod was looking to add another alien ruler to the roster (along with patching it to be immune to repeaters, as you've done in your mod!). :D2021-02-06 20:01:27
MrShadowSorry, cant do that. Some people still use and like those mods. If youre wanting to sub to them all, its best to check them and see what you want to download.2021-01-16 14:40:14
AlbeorisHi! Please remove deprecated mods from the CreativeXenos WOTC mod collection https://steamcommunity.com/workshop/filedetails/?id=11359518492021-01-16 14:30:26
MrShadowstill mods to come but progress is VERY slow lol2021-01-08 16:31:29
Lt. D. CrashdownHi MrShadowCX,It's been quite a while since my last post. Right now, I'm testing and experimenting with Star Wars mods before I start my Star Wars Ironman runs, though I am still interested about your plans for future content. By the way, how is the progress on the Advent Death Squad mod? As mentioned previously, I'm a huge fan of your enemy mods (Bio Division, Archons, Celatids, etc.). Thanks,-El Tee2021-01-06 15:46:40
Lt. D. CrashdownIn the Lost & Abandoned mission, no less. Thanks.2020-09-03 09:32:54
MrShadowfirst of all thank you very much for the kind words. The Death Squad is kind of our take on Shadow Ops/Special Forces. You know how it was said that Mox was once a Captain of a Death Squad unit? And while I dont think they are black but... in the cinematic where the Speaker is standing and giving his speech just before Adv attacks the resistance encampment with Den Mother, and you see the 2 Adv Captains standing guard? They almost look like they are in black Armor. That got us thinking about just how bad ass could we flesh out the Death Squad and tie them in lore wise. The Death Squad will consist of 5 to 6 units at this point. And will show up in small groups early to late game but be very tough.2020-09-02 17:45:16
Lt. D. CrashdownHi MrShadowCX,To my knowledge, the Bio Division 2.0 mod specializes in biological/elerium-based weapons (e.g. gas grenades, orbital poison strikes, etc,) and the Advent Psi Ops mod (which I actually haven't played with yet) specializes in psionic force projection. I have a question for you: What in-universe role will the Advent Death Squad mod be? Will it be a Force Level 20 boss pod? Rulers? Or just standard enemies?I'm just very excited for your latest additions to the XCOM 2 universe!2020-09-02 12:29:03
Jet SunstriderYour Welcome!2020-07-30 15:47:47
MrShadowthank you for the kind words2020-07-30 14:08:53
Jet SunstriderHey, you prob get this a lot but wanted to say I love the mods you and the rest of the CX team do. I wish I could mod... got so many ideas but no knowledge to do em. XD2020-07-30 05:31:31
Lt. D. Crashdown@MrShadowCX,Wow! The revamps for Andromedons and Mutons sounds interesting. :)2020-07-25 16:06:16
MrShadowI do some streams here and there of some of the mods in the making. You can always come follow and check that out as well. The link is above in my bio.2020-07-25 14:53:31
MrShadowFirst off thank you very kindly! Love to read this from people that love the mods. Secondly, I myself could not have done 90% of these mods without the awesome help of the others in CX. So I need to give them credit as well. To get to your question... Death Squad is still coming along. I dont have an exact date. But we have been working on some other things as well here and there. Got some tweaks and small additions to Bio coming, again more tweaks and small additions to the Royal Guard and Adv Psi Ops mods. Working on a revamp for Andomedons and a muton mod as well. We are also working on a new Android playable soldier class and a few other smaller mods.2020-07-25 14:51:54
Lt. D. Crashdown@MrShadowCX,Any ETA on when the Advent Death Squad mod will be released? I'm a huge fan of your enemy mods (Bio Division, Archons, Celatids, etc.), and am curious about plans for future mods. Your mods make the game an order of magnitude better than the unmodded one!2020-07-25 13:21:29
MrShadowNo once she’s dead, she’s dead.2020-03-08 17:33:43
Adam Jensen 007I have to thank you guys for the amazing work you have put. I love the Hive mod and the alien ruler! Is there a way to respawn the Hive queen or no?2020-03-08 15:29:52
Adam Jensen 007Dear Joseph. With your permission, I would like to make a suggestion. You know the ranger's conceal skill right if you were able to combine with a warden armor then you can call it "ghost armor?" The conceal charges can act like the ghost charge similar to xcom but they don't end the turn. What do you think about it? Please let me know2020-03-01 21:43:05
MrShadowWe try :) And I thank you for the kind words2020-02-20 11:55:31
BUCHYyour work is simply awesome, thank you for spicing up my xcom experience2020-02-20 03:09:21
MrShadowyes and yes2020-02-08 17:07:28
KrakenousNeat to hear, look forward to it :). Would love to see something like returning enemy variations from EU/EW or something ruler related :).2020-02-08 10:25:08
MrShadowyes and always working on something new2020-02-08 09:56:24
KrakenousReally enjoy and appreciate all the Xcom 2 mods you and the team provide, so much fun playing the game with new enemies, variations and "oh shi-" moments :). Anything new coming in the pipeline from the team?2020-02-07 18:56:20
MrShadowcould not do it without the talented guys and gals on the team.2020-01-30 23:28:55
Adam Jensen 007Honestly Firaxis should just let you make Xcom 3. Cause you know your stuff friend.2020-01-30 21:25:11
MrShadowWhy thank you! That means a lot :)2020-01-25 22:37:02
Adam Jensen 007The Number 1 Xcom badass2020-01-25 21:56:10
Dr.NDLhey your bio mods are so awesome, just wanted to know if you could maybe make a bio soldier class i so think that would be great, don't you think?2020-01-02 14:09:12
Apollomake a Lego Yoda Death Sound for when your Xcom Operatives die2019-12-10 17:26:38
Adam Jensen 007No problem mate I have been following your mods for a while. Which of your mods would you consider to be OP? So I can fight the infestation and save earth once and for all?2019-11-28 13:04:34
MrShadowAwe!!! Thanks!2019-11-28 12:19:14
Adam Jensen 007awesome xcom 2 modder2019-11-28 11:43:31
StrikerI had the idea to implement the Tau from the 40k universe either as an enemy or cosmetic mod (or both). would fit nicely along side this like the lost to ork mod and advent to imperium.Also converting cryssalids into tyranids. I'm not sure how much work it would take. Knowing how long the creativexenos team have been working on the hive mod (a year or two now i think) i think this may be a bit much to ask. But the idea of having different types of tyranid enemies to fight is really cool. Come to think of it, it may be easier to work on a re-skin mod for the hive mod once its release.2019-11-10 10:12:39
MrShadowdepending on what it is and if I can make the time?2019-11-08 11:17:11
Strikerdo you do mod requests/commissions?2019-11-08 03:08:18
Maty83I like the Gremlin rework, however, I must ask: Have you tested it with the lost towers mission for WotC? The non-integrated one. I couldn't hack the elevators, but I can't pinpoint the sourceCheers and have a nice day2019-09-11 09:07:40
Adam Jensen 007Dear Joseph Can I send you a friend request please. I would like to give you my xcom steam profile cause you deserve it more than I do2019-08-25 19:35:54
Adam Jensen 007Lol with ghost armor you can mess with enemies come behind them lol the memories2019-08-11 16:18:11
Adam Jensen 007Awesome friend I look forward to it Commander. As the Council would say "We are extremely pleased with the result of your mods. A+++++++"2019-08-11 16:17:45
MrShadowMaybe lol2019-08-11 16:09:13
Adam Jensen 007Hello awesome xcom 2 work love the mods. Could you please make ghost armor mod just like xcom 1 for xcom 2. I do not have your talent2019-08-11 06:41:37
MrShadowyes2019-07-16 18:40:50
brandonlee503Is the Sat Strike item and ability still available in Bio Divison 2?2019-07-16 00:53:53
MrShadowyes2019-06-09 16:38:07
DoranteHi, i have a question regarding the warhammer related mods for Xcom2, more specifically i would like to know if it's possible to use bolt pistol and plasma pistol mods as stand alones?2019-06-09 16:22:45
alberto_adm(Sorry for any error - I'm using translator)Hello friend, first of all thank you for your brilliant Mods of new enemies, I am a great enthusiast of your work.I recently downloaded Xcom2 Wotc + TLP to play with Mods but I am not able to make the game run with them (it always gives the CRASH-GAME) can guide me how to start this new phase of Xcom2 (I played on Xbox but always wanted to come to PC because of the Mods), I'm new to this and I do not know how to resolve the conflicts between various modifications. My game starts normal without any Mods and never started with Mods. Thank you for any help and thank you in advance for your time.2019-04-21 22:44:04
PADDYamazing xcom2 wotc mods, m8! Especially the archon king and shaman! do you take requests, btw?2019-01-27 08:14:08
MrShadowno not my projects but I know of them and talk to and work with the creators of those projects2019-01-25 19:33:56
TurtlePlayzi keep seing orks on youtube and talk of tau are these your projects?2019-01-25 18:26:56
MrShadowYou can’t so don’t try. We at CX are not into supporting those that don’t want to support the game or the company that makes the game. Sorry.2019-01-17 18:51:42
dilagunaWhere can i download your mods excluding steam ?2019-01-17 12:33:59
Dr. ScornReally. I wonder if you are gonna make more advent looking. Just wondering BUT SERIOUSLY I AM SOO HAPPY TO HEAR THIS2019-01-15 09:16:53
MrShadowwe are working on trying to bring it back ;)2019-01-14 22:44:25
Dr. ScornHello there, I just wanted to give you an idea for you. They have been soo many request for someone to add an cybedisk mod for xcom 2. I may not be a modder but I do know that this kind of mod would pleased alot of people. I was making a concept art for it. But im still practicing my talent. Just wanted to give you an idea ok! ( Ps I am also french canadien which is why they maybe some error in myb writing, sorry in advance!)2019-01-14 20:38:22
SmalecPlease, update [WOTC] All Armor For Heroes2018-12-23 00:31:51
MrShadowThis isn’t the first time this has happened. Have had mods get deleted in the past and talked to steam support and was told my account might have been hacked. So needed to change my password. I sent them a ticket but have not heard anything back yet. Unfortunately I do not have any of the vanilla or LW2 original mods saved as they were on my old PC.2018-12-16 19:14:37
geh4thHi. I saw another user comment on your "CreativeXenoArchons(WOTC)" mod that the LW2 version of the same mod has been removed from Steam. I can verify that it was removed yesterday, as I've been using it in my ongoing LW2 campaign and its sudden removal is now causing my game to crash. (I'm near the end of a very long and grueling HQ assault as it happens.) I think I could "unbind" and remove the mod, but I don't want to do that if it can be restored; I have built a number of Archon Vests that will simply disappear if I do that, costing me the resources to build them as well as problems for infiltrating soldiers who were wearing them (who would suddenly be under-equipped.) I don't even know for sure if unbinding it would enable me to continue, and I'm 70+ missions into the campaign.Any help would be appreciated. I'm currently dead in the water.2018-12-16 10:43:16
Deathw!shHi, with the armours of the imperium mod for xcom 2 i cant find where to put the AOTI master file for the textures. i like to do mods manually. i would have asked on the actual mod but for some reason i cant see a comment box or anything to ask. really like the look of the mod btw, big fan of warhammer 40k.2018-11-26 21:43:00
MrShadowNo sorry. I prefer to support Steam and not really a fan of mods being thrown up on other sites, especially if people pirate games.2018-11-19 17:50:23
Carvalho353What's up dude. I saw that you asked to remove the Celatid WOTC mod from non-steam versions mod sites. Is there someway that i can get your mod otherwise?2018-11-19 10:30:15
Hanako, the Ironic PyroAh i see thanks2018-11-11 16:37:19
MrShadowyes i did. It had nothing to do with his maps and was in internal issue with the TLP DLC2018-11-10 11:04:21
Hanako, the Ironic PyroHi, just saw your post over at the EC map plot mod regarding crashing when starting new missions. Did you ever find the cause for this?2018-11-10 07:04:39
MrShadow↪YouTube: https://www.youtube.com/c/MrShadowCX ↪Twitter: https://twitter.com/MrShadowCX ↪Discord: https://discord.gg/2ZzTcA5 ↪Twitch: https://www.twitch.tv/mrshadowcx ↪Donate: https://www.patreon.com/MrShadowCX2018-09-08 19:08:44
Schadenfreudety2018-09-06 18:16:11
MrShadowyes2018-09-06 18:08:29
SchadenfreudeHey man, regarding XCOM2, I wanted to ask you about SpawnWeights.I am assuming a higher weight will result in a higher likelyhood of that enemy spawning, correct? And I'm assuming to alter the frequency of mobs spawning, only the XcomEncounterList.ini needs to be altered, no other file?2018-09-06 15:29:36
MrShadowthanks and we have much more to come2018-08-12 19:24:48
BakeynEggeylotta cool mods you worked on2018-08-12 19:13:07

Friends

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